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Combined display of all available logs of Gears of Galudon. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 05:35, 22 April 2026 Bimberi talk contribs created page Template:SubraceTable (Created page with "<noinclude> A generalised table for recording the physical and administrative characteristics of named subraces, dynasties, bloodlines, or other formally organised subgroups within a race. Supports up to ten subrace rows. All column headers are relabelled via parameters, so the same template works for any combination of characteristics. The script and gloss fields are optional and may be omitted for races without non-Latin naming conventions. == Usage == <pre> {{Subrac...")
- 05:24, 3 April 2026 Bimberi talk contribs created page Tradonata (Created page with "{{TechnologyInfo |image = NoImg.png |inventor = Alda Engen, Elena Engen, Tysander de Lumiére |users = Private use |commonuses = *High-speed airship manoeuvres |}} The Starburst Engine Pod is a high-output propulsion system designed by Alda Engen in collaboration with Elena Engen and Tysander de Lumiére. Originally conceived to address the poor turning response of larger airships, the project expanded into a comprehensive propulsion redesi...")
- 05:24, 3 April 2026 Bimberi talk contribs created page Starburst Engine (Created page with "{{TechnologyInfo |image = NoImg.png |inventor = Alda Engen, Elena Engen, Tysander de Lumiére |users = Private use |commonuses = *High-speed airship manoeuvres |}} The Starburst Engine Pod is a high-output propulsion system designed by Alda Engen in collaboration with Elena Engen and Tysander de Lumiére. Originally conceived to address the poor turning response of larger airships, the project expanded into a comprehensive propulsion redesi...")
- 05:23, 3 April 2026 Bimberi talk contribs created page Helios Core (Created page with "{{TechnologyInfo |image = NoImg.png |inventor = Elena Engen |users = Private use |commonuses = *Vessel-mounted siege weaponry |}} The Helios Core is a military-grade solar energy system and directed-energy weapon developed by Elena Engen as a significant redesign of the earlier Solaris Core architecture. Where the Solaris Core was built around electrical output first and foremost, the Helios reorients the design toward high-density power storage and a focused...")
- 05:19, 3 April 2026 Bimberi talk contribs created page Skarvholm Bangsnap (Created page with "{{TechnologyInfo |image = NoImg.png |inventor = Alexandre Silva |user = Military use |commonuses = * Assassination |}} The Skarvholm Bangsnap is a single-use autonomous explosive automaton developed by Alexandre Silva for exclusive supply to the Galudonian military. Modelled on the West Imperial Hawk in both form and function, each unit is pre-programmed to identify and intercept a designated target type before detonating on contact. Intended for precisio...")
- 05:04, 3 April 2026 Bimberi talk contribs created page Carousel Crinoline (Created page with "{{TechnologyInfo |image = NoImg.png |inventor = Mirari Laurier |purpose = Public use |commonuses = * Fashion |}} The Carousel Crinoline is a wearable mechanical garment frame designed by Mirari Laurier, blending the engineering culture of Ironhurst with the ornamental sensibility of baroque fashion. Built around a muscle-powered pulley system, the frame allows selected decorative elements to rise and fall in motion with the wearer, creating a kinetic sculptur...")
- 05:02, 3 April 2026 Bimberi talk contribs created page Little Devil Rounds (Created page with "{{TechnologyInfo |image = NoImg.png |inventor = Alistair Churchthorn, Ser'varyn Enris |purpose = Private use |}} The Churchthorn "Little Devil" Expanding Round is a hollow-point ammunition design developed by Alistair Churchthorn in collaboration with Ser'varyn Enris, intended for production and sale during the Dwarven war. Available in revolver and lever-action rifle calibres, each round is engineered to deform significantly on impact with soft tissue, maximi...")
- 04:49, 3 April 2026 Bimberi talk contribs created page Whistledrop (Created page with "{{TechnologyInfo |image = NoImg.png |inventor = Maria Vickharn |purpose = Private use |}} The Whistledrop is a drop pod designed by Maria Vickharn at the request of Alda Engen, built to deliver automatons and other payloads from altitude into active combat zones. A dual-shell brass sphere fitted with a spring-burst mechanism, the pod protects its contents through the descent. Its segmented seam vents produce a characteristic shriek during descent, serving as a...")
- 07:00, 29 March 2026 Bimberi talk contribs created page Jornvaki (Created page with "The Jornvaki are the Minotaur Ferox of Eudai, the wind-scoured reaches at the world's northern extreme. They are a people who sought out the hardest possible life available to them and have spent several centuries making it look manageable. Originating in the relative comfort of Solgardsborg, they migrated north - and then further north still - until they found an environment that would genuinely resist them, and they settled there with evident satisfaction. They are eno...")
- 06:50, 29 March 2026 Bimberi talk contribs created page Kahari (Created page with "The Kahari are the hooved Ferox clans of Za'had - the vast, sun-scorched continent stretching south of Aesox - comprising both centaur-form and cervitaur-form Ferox who have made the deep desert their ancestral home. They are a people defined by the land they chose rather than the land they were born to: industrious, precise, and deeply attentive to the rhythms of an environment that punishes waste and inattention in equal measure. Across Za'had's trading cities and sun-...")
- 03:20, 29 March 2026 Bimberi talk contribs moved page Gladewalkers to Gladewalker (standardisation)
- 03:20, 29 March 2026 Bimberi talk contribs moved page Auximancy to Auximancer (standardisation)
- 03:20, 29 March 2026 Bimberi talk contribs moved page Rune-Knights to Rune-Knight (standardisation)
- 03:19, 29 March 2026 Bimberi talk contribs moved page Hemomancy to Hemomancer (standardisation)
- 03:14, 29 March 2026 Bimberi talk contribs moved page Tundrathurgy to Tundrathurgist (standardisation)
- 03:14, 29 March 2026 Bimberi talk contribs moved page The Last Remnant to Last Remnant (standardisation... kinda)
- 03:14, 29 March 2026 Bimberi talk contribs moved page Thanotic Sorcery to Thanotist (standardisation)
- 03:14, 29 March 2026 Bimberi talk contribs moved page Technomancy to Technomancer (standardisation)
- 03:14, 29 March 2026 Bimberi talk contribs moved page Rhythmagia to Rhythmage (standardisation)
- 03:14, 29 March 2026 Bimberi talk contribs moved page Somaturgy to Somaturgist (standardisation)
- 03:14, 29 March 2026 Bimberi talk contribs moved page Spellbinders to Spellbinder
- 03:12, 29 March 2026 Bimberi talk contribs moved page Virotechnia to Virotechnist (standardisation)
- 00:44, 29 March 2026 Bimberi talk contribs created page Collegium Priori (Created page with "The Collegium Priori is the pinnacle of mundane academic prestige in Aesox; operating more like an exclusive gentleman’s club than a traditional university, it is an institution where high society and empirical science cross paths. They are the architects of numerous technological advancements and the foremost authorities on the mundane sciences. However, their archives are notoriously - and intentionally - barren regarding anything remotely arcane. They view magic and...")
- 00:44, 29 March 2026 Bimberi talk contribs created page Argent Sanctum (Created page with "A ruthless, monolithic order of zealots, purists, and tactical specialists. The Argent Sanctum is dedicated to the absolute, total annihilation of any supernatural entity that could pose a threat to human civilisation. While other guilds treat monster-hunting as a mercenary trade, the Sanctum views it as a holy and necessary purge. Their devotion is absolute, often straying into fanatical - they refuse all material payment, work in complete anonymity, and maintain a stan...")
- 00:38, 29 March 2026 Bimberi talk contribs created page Teratological Society (Created page with "A chaotic, eccentric hodgepodge of monster enthusiasts, mad botanists, and adrenaline-junkie field researchers, the Teratological Society is dedicated to the study of the monstrous in all its varieties. While the Collegium Priori reads books in leather armchairs, the Teratological Society is out in the mud, trying to measure the exact jaw-span of a sleeping Lycanthrope. They exist in an awkward, highly controversial space: their meticulous research is frequently stolen o...")
- 23:43, 28 March 2026 Bimberi talk contribs created page Hemomancy (Created page with "Hemomancy, sometimes called Blood-Weaving or the Red Art, is a school of magic derived from Hemurgy - the innate capacity of Vampires to perceive and manipulate blood that is a natural expression of the Curse. While traditions of blood-influencing magic have appeared and faded throughout Pannotia's recorded history, Hemomancy is distinct from its predecessors in both origin and mechanism. Where earlier schools treated blood as a substance to be moved or transformed,...")
- 23:37, 28 March 2026 Bimberi talk contribs created page Auximancy (Created page with "Auximancy, sometimes called the Threefold Art or Astral Extension, is a discipline of martial magic concerned with the projection and mastery of Astral Limbs - extensions of the self given form through concentrated potentia. Unlike combat traditions that treat the body as a weapon to be sharpened, Auximancy treats it as a seed: a core from which something greater might be grown, reaching beyond the limits of flesh into a projected, spectral form that supplements and ampl...")
- 23:32, 28 March 2026 Bimberi talk contribs created page Rune-Knights (Created page with "The Rune-Knights were a martial order built on a singular ambition: to place the power of the artificing chamber in the hands of every knight who took their oath. Where true artifacts require rare materials, years of skilled labour, and the particular genius of a master artificer, the Rune-Knights developed a different approach - runic imbuement, drawing on the knight's own arcane reserves to inscribe their weapons, shields, and armour with the three Great Runes and brin...")
- 13:35, 28 March 2026 Bimberi talk contribs created page Strategist (Created page with "Highly specialized niche operatives, Strategists bring unique tools to the field to dismantle threats that others cannot address. Though lacking in general utility, they provide unrivaled performance when operating within their specific element. {| class="wikitable"} |+ Assassin |- |colspan="4"|A dedicated tankbuster, the Assassin is extremely weak against highly evasive opponents, but annihilates immobile juggernauts by applying and cashing in Death Marks for lethal, u...")
- 13:26, 28 March 2026 Bimberi talk contribs created page Eliminator (Created page with "A specialized long-range marksman, the Eliminator focuses on strategic positioning and lethal precision to neutralize high-priority targets from afar. They represent the pinnacle of focused lethality, always searching for - or creating - the perfect opening. {| class="wikitable"} |+ Eliminator Mechanics |- |colspan="4"|A high-complexity talent reliant on ammo management and a powerful sixth shot. The Gunslinger is a mobile sharpshooter specializing in ricochets and tric...")
- 13:12, 28 March 2026 Bimberi talk contribs created page Skirmisher (Created page with "A fast-moving and evasive hunter, the Skirmisher focuses on diving in and out of the fray to bring down their foes. While yielding raw destructive power to Vanguards or Eliminators, their superior mobility ensures they remain almost impossible to pin down. {| class="wikitable"} |+ Blade Dancer |- |colspan="4"|An agile and mobile fighter, the Blade Dancer focuses on stance-swapping to flow between defensive zone control and aggressive high damage using the accumulated mo...")
- 13:04, 28 March 2026 Bimberi talk contribs created page Vanguard (Created page with "Serving as the resolute bulwark of the battlefield, the Vanguard specializes in frontline endurance and sustained combat, possessing the resilience to withstand significant injury while maintaining their offensive momentum. {| class="wikitable" |+ Gearknight |- |colspan="4"|Aided by powered contrivance, be it in the form of armour, replacement limbs, or heavy weaponry, Gearknights bring immense power to the field - so long as they can manage the constant heat output of...")
- 12:15, 28 March 2026 Bimberi talk contribs created page Performance (Created page with "Performance Talents encompass the capacity to master a broad variety of artistic and physical disciplines, ranging from professional dance and competitive athletics to visual and musical works. This talent category further includes the practiced expertise of trickery and the refined ability to maneuver one's self around complex obstacles. {| class="wikitable" style="width:100%; text-align:center;" |+ Sports |colspan="4"| Sports encompasses the ability to engage and trai...")
- 12:13, 28 March 2026 Bimberi talk contribs created page Exploration (Created page with "Exploration Talents encompass the comprehensive capacity to navigate the world and the expert management of various flora and fauna across Pannotia. These talents represent a foundational aptitude for cartography and the navigation of both known and unknown territories, alongside a professional competence in the cultivation, training, and identification of natural life. Furthermore, they grant the analytical skill necessary to discern minute details and environmental fea...")
- 12:11, 28 March 2026 Bimberi talk contribs created page Clandestine (Created page with "Clandestine Talents encompass the dark underbelly of the world, facilitating the myriad of illicit exploits and criminal ventures one might undertake. Whether through the practiced art of stealthy infiltration, the cultivation of far-reaching contacts, the professional masking of one's identity through forgery and disguise, or the masterful coordination of operations to ensure absolute anonymity, these talents provide the essential foundation for any figure operating out...")
- 12:06, 28 March 2026 Bimberi talk contribs created page Study (Created page with "Study Talents encompass the multifaceted fields of research and archival sciences, ranging from the nuances of culture and language to alchemical studies, the observation of the mundane world, and the analysis of the mystical elements surrounding Pannotia. Those who pursue Study Talents are typically of a scholarly disposition, demonstrating a profound investment in the specialized knowledge preserved throughout the various archives of Pannotia. {| class="wikitable" st...")
- 12:05, 28 March 2026 Bimberi talk contribs created page Occupational (Created page with "Occupational talents encompass a diverse array of specialized crafts rooted in the pursuit of professional tradesmanship. These disciplines consist of Metallurgy, focusing on the refined processes of mineral extraction and metalworking; Cooking, involving the expert preparation, sale, and distribution of culinary goods; Engineering, which functions as the vital foundation of industrial innovation and progress; and Architecture, the specialized practice of designing and o...")
- 12:02, 28 March 2026 Bimberi talk contribs created page Military (Created page with "Military Talents encompasses the ability to manage every facet of military organization, spanning naval, aerial, and terrestrial domains alongside strategic high command. These specialized disciplines provide comprehensive benefits pertaining to the conduct of warfare, primarily utilized to exert dominance in war progressions while maintaining significant relevance in regular progressions. These advantages include the acquisition of personal vessels, the command of elite...")
- 05:04, 28 March 2026 Bimberi talk contribs created page Mutations (Created page with "The world of Pannotia bears deep marks of its history, particularly from the lingering magical anomalies born of the Great Equilibrium. While many physical changes are tied to specific curses like Vampirism or the Aurumvitae, or emerge from excess magical exposure, the populace occasionally manifests spontaneous genetic mutations that do not strictly belong to a known bloodline or arcane order. ==Common Manifestations== Across the millenia, scholars have recorded severa...")
- 17:55, 27 March 2026 Bimberi talk contribs moved page Hellcasters to Hellcaster (standardisation)
- 16:50, 27 March 2026 Bimberi talk contribs moved page Dreadbinding to Dreadbinder (standardisation)
- 00:05, 9 March 2026 Bimberi talk contribs moved page Geography to Nations
- 05:09, 2 February 2026 Bimberi talk contribs deleted page GeographyTest (content was: "Intro to Geography page {| class="wikitable" {| style="background-color:#9b5400; width: 75%;" align="center" |- style="text-align:center;" ! style="background-color:#ffb65f; width:170px;" | Name ! colspan="2" style="background-color:#ffb65f;" | Description |- | style="text-align:center; width:15%; background-color:#efefef;" | '''Galudonian Kingdom''' | colspan="2"...", and the only contributor was "UmbraNight" (talk))
- 20:53, 20 January 2026 Bimberi talk contribs uploaded File:Bad-roleplay1.png
- 20:53, 20 January 2026 Bimberi talk contribs created page File:Bad-roleplay1.png
- 03:54, 16 November 2025 Bimberi talk contribs created page Automaton Cores (Created page with "Automaton cores are the indispensable hearts and minds of mechanical life. Unlike other inventions tied to a single branch of technology, cores exist outside any one discipline - found wherever the arts of Soltech, Hextech, or Steamtech are present. Each core acts as the cognitive engine of an automaton, translating stored instruction and trained behaviour into autonomous function. Whether a clockwork butler, a Hex-powered sentry, or a solar-guided courier dr...")
- 04:49, 12 November 2025 Bimberi talk contribs created page Claddagh (Created page with "<center>''“The windswept green isles where humble folk of good cheer and sound disposition can be found. Claddagh is a nation unmatched in its serenity, braving industrialisation without marring the landscape, a place where humans and nature exist in near harmony.” - Daemon Errinin, Chronicler.''</center> ---- {{Geography Info |image = noimg.png |fullname = Ard-Ríocht na Claddagh |pronunciation = Ar-D-Ree-ach-T nah Cl-a-dd-aa |ruler = Cúan Ua Féarghail II |governm...")
- 04:48, 12 November 2025 Bimberi talk contribs created page Template:Accreditation (Correctly spelled version of Template:Accredition)
- 03:56, 1 November 2025 Bimberi talk contribs created page Somaturgy (Created page with "Somaturgy is the art and science of living flesh - the disciplined blasphemy of shaping life as if it were clay. Where necromancy commands the dead and science mends the living, Somaturgy bridges the two. It treats the body not as sacred vessel but as architecture, something that can be broken down and rebuilt at a whim. The Somaturgist’s laboratory is equal parts morgue and garden, their creations neither alive nor dead but ever in flux. Born from the fusion of vampir...")
- 21:59, 9 October 2025 Bimberi talk contribs created page History Timeline (Redirected page to The Story So Far) Tag: New redirect