Magnate System: Difference between revisions

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(Created page with "==Overview== Pannotia is ripe with people of power, influence and wealth. In order to facilitate this as a playable concept, the Magnate System exists. This system introduces Magnates; influential figures actively engaged in the King's Royal Court as Governors overseeing specific regions in the Galudonian Kingdom. The Magnate System operates akin to a strategic game, reminiscent of Risk, where characters or groups vie for control over designated 'Provinces' within the K...")
 
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==Overview==
#REDIRECT [[Progression System]]
 
Pannotia is ripe with people of power, influence and wealth. In order to facilitate this as a playable concept, the Magnate System exists. This system introduces Magnates; influential figures actively engaged in the King's Royal Court as Governors overseeing specific regions in the Galudonian Kingdom. The Magnate System operates akin to a strategic game, reminiscent of Risk, where characters or groups vie for control over designated 'Provinces' within the Kingdom, and as a measure, drives RP in a dynamic, organic way. The acquisition of these territories enhances a character's prestige in the eyes of both the King and the general populace and can even lead to the attainment of Nobility. Consequently, the Magnate System plays a pivotal role in determining whether a character or their group is deemed affluent, bringing with it unique advantages and privileges. Further details can be found below.
 
 
==What are Magnates?==
Magnates, as integral participants in the system, are individuals or groups characterized by wealth, power, and substantial influence. They hold significant sway in shaping the governance of specific regions designated as ‘Provinces’ within the Kingdom of Galudon. Essentially elevated above the common populace, these individuals or groups, whether as regional governors or through their influential status, possess the privilege of navigating the legal landscape with greater latitude, often exceeding the limits applicable to the average person. Note, only one person per group can be designated as the ‘Magnate’ and not the group or family as a whole. The Magnates themselves also able to avail of additional benefits, such as:
 
Each Magnate can choose a residence in Peddleston Park, the area of Ironhurst exclusive to Magnate System participants. The first couple of months rent is free.
Magnates have the exclusive right to declare themselves as exceedingly wealthy in character applications, setting them apart from the traditional backstory wealth based characters. (Note. Magnate Wealth is considered separate from In-Game wealth, as In-Game Wealth holds more value than Magnate System Wealth.)
Magnates may request the construction of Rural Estates, Castles, Palaces and Manors within the In-Game Map. These however come at the cost of in game money, and the price varies depending on the size and complexity of the structure. Make a ticket and detail the type of Estate you are looking for and Staff can give you a ballpark figure as to what the cost may be.
Magnates receive preferential treatment from the Crown. This may afford the Magnates additional benefits, such as preferential treatment when it comes to Government and Royal Court position applications within the Kingdom’s Government, some minor legal protection for minor crimes and additional sway when making specific requests to the King either via letter correspondence or at Royal Audiences. 
Magnates may, after some time, various IC means or from active participation in the system, be elevated to Nobility within the Kingdom. More details on Nobility can be found below.
Magnates can choose to have always been Magnates (Old Money) or newly elevated Magnates (New Money) however this is purely aesthetical.
 
 
==Magnate Types==
As a Magnate, it is essential to define the nature of your influence by selecting a specific Magnate type. These classifications are purely aesthetic, symbolizing the background that has propelled your Magnate into a position of power. While default options are available, the aesthetic choice is flexible, allowing you to create your own Magnate type. Additionally, you have the option to designate dual roles. For instance, you could be a Mercantile Magnate due to a successful business in lore, while also adopting the role of a Crime Lord, reflecting the portion of your wealth derived from the Black Market or underworld activities.
 
Furthermore, the elevation of your Magnate's rank correlates with their growing power, primarily determined by the number of Provinces under their governance. The progression follows the specified format.
 
* 1 Province Owned - First Rank
* 3 Provinces Owned - Second Rank
* 6 Provinces Owned - Third Rank
* 9 Provinces Owned - Fourth Rank
 
Each of these Ranks come with their own aesthetic titles that can be used. That said, there are a couple of rules relating to some of the ranks that I will detail below.
 
A person need not use your Magnate’s title if the Magnate permits them to disregard it. If the Magnate wishes for their title to be used and a person opts to not use it, the Ironhurst Metropolitan can enforce the title be used.
If you opt to use one of the Criminal related Magnate Types (Such as Crime Lord, Cursed Race or Pirate), you may wish to have no title used at all. Moreover, it can be assumed that, unless proven in progression to the contrary, your character is in fact, perfectly legal. For example, a Pirate aesthetic may wish to opt that their public image is that of a privateer working on behalf of the Galudonian Government/Crown, a Cursed Race Aesthetic may wish to discredit any notion that they are a cursed race and act as if their rank title is simply a negative term folk use against them, and a Crime Lord may wish to act as if the business they operate is purely legal. That said, any of these aesthetics can simply be a secondary aesthetic, and a Magnate can instead use the rank title of their primary aesthetic.
Nobility is NOT a default Magnate type you can choose from. Nobility is granted by the Crown under specific conditions as a reward for exemplary Magnate System participation, and these conditions will be set out and made apparent further below.
 
{| class="wikitable"
|+ Magnate Types and Rankings
|-
! Type !! Mercantile!! Military !! Crime Lord !! Cursed Race !! Celebrity !! Pirate !! Nobility
|-
| First Rank || Benefice|| Arbiter || Racket || Revenant || Personality || Plunderer || Lordship
|-
| Second Rank || Trade Master || Legionnaire || Conglomerate || Harbinger || Luminary || Marauder || Earl/Count/Arless/Countessr
|-
| Third Rank || Aristocrat || Sentinel|| Cartel || Dreadspawn || Celebutante || Reaver || Duke/Duchess/Dux
|-
| Fourth Rank || Tycoon || Grand Warden || Syndicate || Dark Lord/Lady/Shadow Sovereign|| Mogul || Pirate King/ Queen/Sovereign || Grand Duke/Duchess/Dux
|}

Latest revision as of 23:52, 30 September 2025

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