Anomalies
Overview
The Pannotian Cluster is a term used by academics to describe the cluster of dimensions that our world is connected to. This is important to note as the Pannotian Cluster is itself the greatest known anomaly in existence. Unlike other clusters, ours receives visitors from unconnected dimensions. The very veil of reality itself was shaken during the days of the Great Equilibrium as unprecedented amounts of raw magical energies sparked and burnt with high intensity. This caused irreparable damage to the main dimension, changing it forever to act differently than others. In bursts it creates portals into other dimensions, allowing outsiders to fall into Pannotia. It is unpredictable, it is unstoppable and it is irreversible. Once you’re here, you’re not going back. (Though you can continue to play the character in its original universe if it still exists there as if they never left. This is up to the player's choice.)
Mechanics
Anomalies are a catch-all term for beings not from the Pannotian Cluster. For simplicity’s sake, the Pannotian Cluster is everything mentioned in Gears of Galudon’s lore (places such as the Fey Realm, etc). Anomalies are the server’s way of letting players port in their own creations from other settings, with a couple of stipulations attached.
When your Anomaly (Your OC) enters Pannotia they will be given a soul of their own just like the natives, allowing them access to the resurrection mechanics on the server. Due to their foreign and unusual nature however they will not be able to remember their past life clearly. This will manifest in the same way resurrected characters experience life anew, except lasting longer. Mood swings, hazy hallucinations of the past and moments of confusion fill their life for the first two to three months in Pannotia as their bodies struggle against the unnatural situation they’ve been placed in. This is in no way dangerous in itself to the person, and they will be able to adjust with time (if you want).
An Anomaly will have to undergo certain surface level changes to fit better into our lore. If, say, your character is an argonian maid from Elder Scrolls V Skyrim then they will, mechanically, become a lizard ferox. Any memories of magic or innovations not existing in Pannotia will be too distorted for the Anomaly to make use of them, but you will be able to remember people and creatures from the past. Skills will be retained as well, as long as they can fit into our own systems.
Your anomaly can choose a race that is the most similar to it from Galudon Lore. For example, if you had an elf character elsewhere, you should mark your character’s race on their character sheet as Venyra | Anomaly. This is to alert staff that this is a character ported from elsewhere. That said, you may also port a character over and start fresh with them, almost like a multiverse version of them. In that case, you need not make this distinction.
If you have a special request for your anomaly, please make your case in a ticket and staff will try to work something out with you.